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・ Kolej MARA Seremban
・ Kolej Matrikulasi Johor
・ Kolej Sultan Abdul Hamid
・ Kolej Tuanku Ja'afar
・ Kolej Tunku Kurshiah
・ Kolej Universiti Insaniah
・ Kolej Universiti Islam Antarabangsa Selangor
・ Kolej Yayasan Saad
・ Kolej Yayasan UEM
・ Kolejarz Stróże
・ Koleje Dolnośląskie
・ Koleje Mazowieckie
・ Koleje Małopolskie
・ Koleje Wielkopolskie
・ Kolejka
Kolejka (game)
・ Kolejka, Opole Voivodeship
・ Kolejny Krok
・ Kolejówka
・ Kolekar
・ Kolekole Beach Park
・ Kolel
・ Kolel Chibas Yerushalayim
・ Kolemarz-e Olya
・ Kolembrody
・ Kolemczyce
・ Kolemeh, Mazandaran
・ Kolenchery
・ Kolenchery Pally
・ Kolenda (surname)


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Kolejka (game) : ウィキペディア英語版
Kolejka (game)

''Kolejka'' (; Polish for "queue" or "line-up") is a board game designed by Karol Madaj〔 and launched in February 2011 by Poland's Institute of National Remembrance.〔 Created by Karol Madaj, it was designed to teach young generations about the hardships under communism (1945–1989), particularly the difficulty of acquiring consumer goods in the shortage economy.〔〔(【引用サイトリンク】title=Kolejka - światowy sukces gry edukacyjnej z IPN )〕 The game has been described as inspired by ''Monopoly''.〔
An international version of the board game, which includes manuals and translation stickers in Polish, English, German, Spanish, Japanese and Russian, was released in 2012.〔〔〔 A French edition was added in 2013,〔〔(【引用サイトリンク】title="Kolejka" hitem eksportowym )〕 and a Romanian version called "Stai la coadă" (''Stand in line'') was released later that year, on November 26.〔
An expansion, "Ogonek" (Polish for "curved end of the queue", lit. "tail"), adding another player and a number of additional cards and supplementary educational materials, was also released.〔
It is one of several educational and historical games released by the Poland's Institute of National Remembrance.〔
By July 2012 the game has sold 20,000 copies of the Polish edition within a year and has been described as best selling.〔(【引用サイトリンク】title=Europe – Poland's communist 'monopoly' board game goes global )〕 By June 2014 the total production run of the game was almost 100,000 copies.〔 It has also proven popular abroad. In the summer of 2014 IPN sold the game's license to a private company (Trefl〔http://ipn.gov.pl/__data/assets/pdf_file/0014/131360/informacja-wynik-postepowania.pdf〕), citing its inability to efficiently manage the game's production, demand for which regularly exceeded IPN's production budget, and led –– ironically, as numerous sources described – to numerous shortages in the game's availability.〔(【引用サイトリンク】title=IPN sprzedaje licencję na „Kolejkę” )〕〔(【引用サイトリンク】title=IPN sprzeda licencję na popularną grę planszową „Kolejka” )
==Educational value==
In keeping with its educational goal, the cards illustrate historical goods of the era they were sold in, and the game is accompanied by a historical brochure explaining the economic realities of the shortage economy in communist Poland.〔 The first Polish edition was also distributed with a documentary film.〔 Historical accuracy of the game was supervised by Polish historians Małgorzata Mazurek〔(【引用サイトリンク】title=Kolejka spod lady IPN-u )〕 and Andrzej Zawistowski.〔(【引用サイトリンク】title=Instytut Pamięci Narodowej )
Karol Madaj, the game's creator, described the game's goal as "We want to show young people and remind the older ones what hard times these were and what mechanisms were at play".〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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